VERSES

CANON.✧・゚: *V. MAIN. A WORLD OF BALANCE.
With the threat of the Gestahlian Empire’s conquest growing, Locke a self-styled Treasure hunter travels with the party in hopes of doing his part to save others whilst also achieving some level of personal vengeance. All the while, he keeps his eyes open for ancient treasures from the distant past.
V. MAIN. A WORLD OF RUIN.
With the world in ruin && his friends lost to him. Locke is thrown into loneliness && self-destruction. Feeling guilty for all those small moments of happiness he experienced whilst travelling with his friends. Forcing the new trauma && grief down, he focuses all his energy on achieving his goal, the treasure hunter finally sets off to the phoenix cave with a desperate need to redeem himself.

CROSSOVER.✧・゚: *V. FFVII CROSSOVER. A WORLD UNDER THE STEEL SKY.After the destruction of his village by ShinRa, Locke has committed himself to a life of vengeance. Living in Midgars undercity, he often infiltrates ShinRa HQ, selling && giving info to others.V. FFX CROSSOVER. NAME TBA.V. Tomb Raider / Uncharted. CROSSOVER. NAME TBA.Thief, grave robber, criminal, Locke Cole goes by many titles, though he prefers to be called a 'treasure hunter. ' Moving from place to place, he chooses to chase adventure, taking a keen interest in relics of the past && the mysteries they possess.

ABOUT A treasure hunter && trail-worn traveler, searching the world over for relics of the past... ✧・゚:

BASICS✧・゚: NAME: LOCKE COLEPRONUNCIATION: Rok-ku Kō-ruALSO KNOWN AS: Thief, rebel.OCCUPATION : TREASURE HUNTER && ADVENTURER. After his village is sacked by the Gestahilian empire && Rachel is 'killed', Locke joins the insurgent group; The Returners.As a returner, Locke has become the go-between the resistance && the kingdom of Figaro during their underground cooperation. He’s also sent on missions that involve sabotage && espionage in the taken towns && villages. Caring little for the danger, before joining the main party, Locke is quick to throw himself at the direst situations, especially if he feels it’s beneficial to the cause. He’s quick to put himself in danger && is determined to protect both his comrades && the civilians that might get caught in the crossfire.✧・゚: The Empire stole someone important from me. I've hated it ever since. If no one stands up to the empire, more people will be left like me. ✧・゚: PLACEOF BIRTH: Kohlingen Village (Any non fantasy verse, Locke is of East Asian ethnicity.)AGE: 25 - 26 (Main verses.) His birthday being on NOVEMBER 25th. Making him a Sagittarius. Sagittarius are part of the fire element and are known to be✧・゚: Honest / Tackless
Adventurous / Reckless
Optimistic / Naive
Independent / Unreliable
✧・゚: *MBTI: ESFJ- T The Consul: Consuls are altruists, and they take seriously their responsibility to help and to do the right thing. It’s important for Consuls to remember though, that people come from many backgrounds and perspectives, and what may seem right to them isn’t always an absolute truth.Moral Alignment: Chaotic good

APPERANCE✧・゚: HEIGHT: 5′ 9″HAIR: A very pale blonde, almost looks silver in some lights.
EYES: Locke’s eyes are a soft brown, lightening in colour in the sun.
BODY TYPE: with a wiry build, his body is lean, with slight muscles.Piercings && Tattoos: Locke has no tattoos, but he has countless piercings on the bottom part of both ears.SCARS: Countless scars mark his body, from childhood, adventuring && countless battles. He’s got a lot of noticeable scars on his hand, usually hidden behind his gloves.Noticeable attire: Locke can be easily distinguished by the vibrant bandanna he notably wears for the better part of the game. However, his colourful trademark bandana is traded in for a plainer simple blue bandana during the world of ruin as he used the bandana to wrap up a seagull's broken wing.Locke’s main colours are blue, yellow, red && white.✧・゚:

PSYCHOLOGICAL PROFILE✧・゚: *On the surface, Locke presents himself as a passionate && somewhat carefree individual. But in reality, he’s struck by deep grief && has chained himself to the guilt of past mistakes, && is unable to allow himself to truly enjoy either the present or past.After the accident that caused his fiance, Racheal to suffer from memory loss, Locke is blamed for being careless && nearly causing her death. He's disowned by his parents && alienated from the village. Shouldering the blame, he takes the memory loss as a personal punishment for being unable to PROTECT her.The next year is spent in partial isolation, as he travels the content in search of treasures, but not committing to establishing any stability in his own life.

With whispers of war brewing, Locke returns home a year later, to find Rachel on the brink of death. The village was attacked by the empire, && most of his loved ones have died. Delirious with grief he seeks help from anyone, eventually managing to convince a man with knowledge of potion && herbs to use his skills to at least halt Rachel’s death, keeping her in a comatose state till he's able to retrieve the ancient treasure that will save her.Locke is heavily stricken by grief, && due to a lack of a support system during the aftermath of the massacre of his village, he’s stuck in what you’d call 'a complicated grief.'✧・゚: - Continued disbelief in the death of the loved one or an emotional numbness over the loss.
- Inability to accept the death.
Intense sorrow && emotional pain, sometimes including bitterness or anger.
This better not have anything to do with that Magitek-riding, Imperial witch!!!
-Blaming oneself for the death.
Feeling alone, detached from others or distrustful of others since death.
-Trouble pursuing interests or planning for the future after the loved ones death.
✧・゚:
His continued state of paused grief was the catalyst for joining The Returners as a means of seeking some level of personal vengeance. He's shown to have gladly taken on dangerous missions, having a clear disregard for his own safety, especially if it means getting one up on the empire.
Locke’s only personal goal is to retrieve the ancient treasure that will save Rachel. The blame he felt during the accident has amplified, so much that he feels guilty at any point he finds himself moving on or feeling happy && at peace.
As well as the constant guilt, Locke also tends to fall into the traps of a Chronic Hero. Having a need not to lose another, Locke is found to constantly offer up promises of protection to those who seem vulnerable. He’s shown to use his own body to shield companions both old && new, to keep them SAFE. He's also shown to self sabotage his own relationships as a means to punish himself for the guilt && sense of failure over Rachel && his village's demise. He's unable to enter into any healthy relationship until he's finally put Rachel to rest during the world of ruin.

VERSES

CANON.✧・゚: *DRAGON AGE ORIGINS WHERE TO RECRUIT: Denerim, once the party is first able to return to Denerim you will be able to recruit Rora outside of the Alienage. Where she is attempting to sneak back into the Alienage to check on the safety of her loved ones.
APPROVAL: From the get-go she will be on friendly terms with any city elf warden/companion, && curious && friendly to any Dalish. Likewise, she will be nervous around any human warrior. Her approval is gained through acts of kindness, [but she won't be for blind kindness or recklessness, she does appreciate the need for survival.] The warden will gain approval from Elora for uniting the two Dalish elves as she's somewhat of a romantic.
DISAPPROVAL: Elora will disapprove of any action that harms elves. Such as siding with the werewolf. Should the warden be a Tabris that took the deal, Elora will never join the party && may attack on sight. She will also disapprove of any Rogue that is seen stealing from the poor. She will leave && any warden who does not help the Alieanage.DRAGON AGE 2 WHERE TO RECRUIT:
Elora can be recruited in Dark town. With an influx of refugees needing medical care, running from the blight herself, she's offering up her skills to those in need. Often helping Anders in his clinic. She can also be found at the Alieanage.
APPROVAL: She tends to feel more comfortable around a blue Hawke, whilst finding a purple Hawke charming && amusing. Red Hawke would take warming up to, especially if they are a warrior.
DISAPPROVAL: ANYTHING where an elf or a child is harmed. Elora will strongly disapprove of any inclination that Hawke wants to arrest those two elf boy's that fled && joined the Qunari. She will also prefer to side with the mages than Templars.

INQUSITION ✧・゚: WHERE TO RECRUIT: After the Inquisitor starts to help the refugees && word gets out that the Inquisition is in need of healers, Elora can be meet at the crossroads where she can be recruited.✧・゚:
APPROVAL:The Fate of the Mages:
Conscript Mages: Elora Slightly Disapproves
Ally With Mages: Elora Approves
The Fate of the Templars:
Disband the Templars: n/a
Ally With the Templars: Elora Disapproves
The Inquisitor's Lead
For Faith: n/a
For Order: Elora Slightly Approves
For What's Right: Elora Approves
Stop Corypheus: Elora Approves
For Personal Power: Elora slightly disapproves
For Vengeance: Elora Slightly Approves
The Fate of the Wardens:
Exile Wardens: Elora Greatly disapproves.
Ally With Wardens: Elora approves
Ruler of Orlais:
Pick Gaspard: Elora Disapproves
Pick Briala: Perses strongly approves
Pick Celene: Perses Slightly Disapproves
Reunite: Elora strongly approves.
Spare Everyone: Elora Slightly approves
Arrest Florianne: Elora Approves
Save Celene: Elora slightly disapproves.
Kill Celene: Elora slightly approve.
Abela's Alliance:
Accept Alliance: Strongly approves
Reject Alliance: Strongly disapproves.
Drink From the Well
Drink From the Well: Slightly disapproves.
Morrigan Drinks: slightly disapproves.

CROSSOVER.✧・゚: *V. A Song Of Ice & Fire. TBAV. ModernTBAV. RegencyTBA

ABOUTA sunflower soul with stubborn roots.✧・゚: *

BASICS✧・゚: *NAME: EloraKNOWN AS: Rora, Lorna, Lora.RACE: Elf [ City elf raised. ]RELIGION: Andrastian.CLASS: Duel weilding rogue.STATUS: Verse dependent companion.OCCUPATION: HERBALIST. Growing up in the alienage Elora learned from a young to do what she must to survive. Kind in spirit, she's influenced && mentored by her childhood friends mother. [ A Dalish Elf who left her clan.] Under Ruavia's guidance, she's learned to grow certain herbs && trades them && her skills to heal those who are too poor to seek out a 'real' healer.PLACEOF BIRTH: Denerim Alienage, until the events of Origins Elora has never left Denerim.AGE: Born 9:12 DRAGON, making her 18 during the events of Origin && 28+ During Inquisition.CHARACTER ALIGNMENT: Neutral good

APPERANCE✧・゚: *HEIGHT: 5′ 1″HAIR: Dark brown with a natural curled, often kept loose unless she's working, then it's set in a braid or a twist.
EYES: A Dark brown.
PIERCINGS && TATTOOS: Multiple piercings on both ears, done by some friends during her teenage years.SCARS: A nasty indication of bite marks on the back of her leg where she was mawed by a human lord mabari war dog during her childhood. The wounds have healed but a faded scar remains.NOTICEABLE ATTIRE: Has preferences for light fabrics, in bright colours such as yellows, greens, creams && reds. But because the coloured dyed fabric is costly, she mostly settles for darker && plainer dresses, tunics and tanned leggings. They are both more practical for movement && also affordable. [ But Elora has an appreciation for aesthetics, she will get excited by pretty fabrics & dresses if there's an opportunity. ]

RELATIONSHIPS.✧・゚: *PARENTS: Namalle && Arran. [ Both deceased, she was mostly raised by her older brother && the community.]SIBLINGS: Taeros [ Older brother who helped raise her. ]OTHER BONDS: Saren, Ruavia, && Sarai Ruavia. [She's estranged from Ruavia. ] Tabris, Other Alienage elfs.